I love Alien: Isolation, and recently felt the urge to replay it—primarily to revisit that amazing retro-futuristic setting. But then I remembered the stress of my first experience and decided not to bother, until I had a thought: what if there’s a way to mod out the alien and just explore the environments? And there is!
This modified file created by Steam user Thark alters the alien’s behaviour so that it doesn’t chase you around, leaving you free to explore Sevastopol at your leisure. It’ll still be there in the world, but will never emerge from the vents it loves to hide in. Androids and humans can still kill you, though, so it’s not completely safe.
And this got me thinking: is there a mod community for Alien: Isolation? I had a look around, and found a handful of files on Mod DB. There’s nothing that majorly changes the way the game plays—or any player-made missions/levels—but enough small tweaks that could add some variety to a second playthrough of the game.
Life Savers
This mod overhauls most of the game’s weapons and tools, making them more effective against the alien. Now the stun baton will stun it briefly, or even scare it away, and smoke bombs do a better job of obscuring your movements.
Download
Download
Unpredictable Alien
If you thought the alien in the vanilla game wasn’t a challenging enough adversary, this mod mixes up its AI to make it more unpredictable. It removes the ‘leash’ that keeps it near Ripley, giving it more freedom to scare the shit out of you.
Download
Download
Motion Tracker Remover
Do you find evading the xenomorph too easy? Then try playing without the help of Ripley’s motion tracker. This basic mod simply stops it from working, meaning you’ll never really know how far away, or close, the creature really is.
Download
Download
Flaming Bolt Gun
A modification for the bolt gun, making it more powerful and adding secondary flame rounds. There’s an acid version too if you’d prefer. Interestingly, these mods also make it so that, when attacked, the alien’s acidic blood damages Ripley.
Download
Download
Overpowered Pistol
This pistol mod is comically overpowered, but ideal for anyone who wants to make enemy encounters less stressful. It kills humans and androids in one hit, and damages the alien so much that it runs away, similar to the flamethrower.
Download
Download
Silent Movement
Another mod designed to make the game easier, this time making your footsteps completely silent. This means you can sprint around Sevastopol and never alert the alien or other enemies, so long as you stay out of their line of sight.
Download
Download
If you want to make the game look prettier, try this mod by AngelGraves, which adds an extra ‘super’ option to a few graphics settings. It improves, among other things, LOD range and reflections, and adds 4K resolution shadow maps. This, combined with supersampling, really improves the look of the game.
And if you want to take screenshots without worrying about getting impaled by the alien—and access to a free camera with adjustable FOV and depth of field settings—here’s a Cheat Engine table by the Dead End Thrills community.
A couple of things should be known about this game to avoid any misunderstandings. Alien: Isolation is a 2014 survival horror game based on the setting of the Alien movies. Historically, games based on the Alien movie series are action shooter orientated, usually with mild results in quality gameplay. Alien: Isolation is NOT one of those types of games. It is NOT an action packed shooter. This game mostly involves avoiding detection and combat. Stealth. The player can’t kill the alien, so the player must outsmart it in order to live. Because of this the experience is intense, challenging and, due to terrific AI programming, very unpredictable. The opinion of a “thumbs up” goes a four-way fold in this case: Best alien game experience. Best survival horror experience of 2014 – to date. Best experience from SEGA in 2014. Best movie based game in 2014. I highly recommend it to players who enjoy a good cutthroat jump scare over a bullet soaked gore-fest in their horror genre games.
If you’ve read the main summery, the plot basically speaks for itself. In the main campaign, the player mostly experiences the events through the first person perspective of Amanda Ripley, a character that was briefly mentioned in the Aliens movie but left basically unexplored as Ellen Ripley’s daughter. If one is an Alien movie buff and looks at its plot timeline, the story of this game occurs after the first movie but before the second. You know, while Ellen Ripley herself is thought to be dead when she is in fact floating around in hyper sleep off camera somewhere still waiting to be discovered.
If you are not a movie buff and have no idea what I am referring to, don’t worry about it. This game does an excellent job standing up on its own plot wise. There are plenty of audio files and hidden bits of story that will have fans doing back flips, but all of it is just icing on the cake. Alien: Isolation is it’s own story, no homework required.
Anyway the plot is this: Amanda is a mechanic who has been given the opportunity to find out what happened to her mother, Ellen Ripley, when the ship Nostromo’s flight recorder is found aboard the space station Sevastopol. Amanda arrives on Sevatopol to find it in ruins and chaos. Crewmembers fighting amongst themselves, Sevatopols station’s computers and androids acting strangely and to top it off a mysterious alien creature is hunting every living creature aboard. Amanda’s mission goes from solving a mystery to escaping the station alive as she becomes entangled in the horrors aboard the space station.
Pretty basic concept, but the delivery of the characters along with the experience and atmosphere of the game has an added intrigue of it’s own. Due to some really clever gameplay and wickedly unpredictable enemy AI, surviving becomes it’s own plot. The Alien has no set parameters it will disappear and reappear from ventilation shafts seemingly on a whim and investigates locations where you thought you were safe despite every precaution you take. One moment the alien jumps out and kills your character and the next it might not appear at all while it hunts something else. A player may die multiple times sometimes seconds from loading the saved games and still be unable to predict where the Alien’s location may be on their next attempt. The games’ other foes, the Working Joes and, at times other humans, are slightly more restricted in their predictability but not by much. Humans will chose fight or flight at random and coordinate attacks. Working Joes may attack or not and change routes, ignoring players one moment then silently stalking them the next.
All in all in conclusion Alien: Isolation is a top of the line survival horror experience that plays with player paranoia and deserves a look. There is also plenty of content to keep new players occupied along with several dlc packs and a competitive survival mode. Suggestion: Give it a try, player will likely not be disappointed.
* WARNING THIS REVIEW IS BASED ON THE PS4 VERSION AND MAY NOT INCLUDE INPUT BASED ON PC ONLY CONTENT OR ALL DLC PACKAGES.
TORRENT – FREE DOWNLOAD – CRACKED
Alien: Isolation – Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Game Overview
Alien Isolation Story
HOW WILL YOU SURVIVE? Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge…
Alien: Isolation
Creative Assembly, Feral Interactive (Mac), Feral Interactive (Linux)
Movavi screen capture studio. SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
6 Oct, 2014
Horror, Sci-fi, Survival, Action, Adventure, Shooter, VR
DOWNLOAD LINKS
Alien Isolation
P2P
9.16 GB
NOTE The official Collection includes:
– Alien: Isolation (main game)
– The Trigger DLC
– Lost Contact DLC
– Safe Haven DLC
– Last Survivor DLC
– Crew Expendable DLC
– Corporate Lockdown DLC
– Trauma DLC
TORRENT LINK
System Requirement
Minimum:
- OS: Windows 7 (32bit)
- Processor: 3.16Ghz Intel Core 2 Duo E8500
- Memory: 4 GB RAM
- Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
Recommended:
- OS: Windows 7 (64bit)
- Processor: AMD: Phenom II X4 955 – 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 – 4 Core, 3.0 GHz
- Memory: 8 GB RAM
- Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
Screenshots
Alien: Isolation Free Download, Alien: Isolation GOG Free Download, Alien: Isolation GOG Torrent, Alien: Isolation Torrent, Alien: Isolation Torrent REPACK
Alien Isolation Unpredictable Alien Mod
Download Alien Isolation for FREE on PC – Released on 6 Oct, 2014. Learn how to download and install Alien Isolation for free in this article and be sure to share this website with your friends.
ALIEN ISOLATION OVERVIEW
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance.
As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.
Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.
Improvise to survive – Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?
Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.
When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again.
Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother’s ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.
In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.
HOW TO DOWNLOAD ALIEN ISOLATION
- 1. Choose a Download button below, and start downloading the game.
- 2. Once Alien Isolation is finished downloading, extract the .rar file and then run the setup. (You will need WinRar, you can get it here)
- (If it’s a .iso just double click inside of it)
- (If the installer is a CODEX MAKE sure to tick the “Copy Contents of CODEX directory to install dir” box)
- If there is a folder called “PLAZA” or “Crack” go into the folder and copy the contents inside and paste them into where ever you installed the game.
- 3. Once done run the game and enjoy!
Make sure you have DirectX installed, otherwise the game will crash or can cause other issues. You can download DirectX from here
SCREENSHOTS
SYSTEM REQUIREMENTS:
- OS: Windows 7 (32bit)
- Processor: 3.16Ghz Intel Core 2 Duo E8500
- Memory: 4 GB RAM
- Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
Archived
This turned into quite an essay, I hope you'll bear with me.
Alien Isolation is a bit of an oddball - it's a high budget AAA movie tie-in that is actually quite good and a great adaptation of its source material. Now, I love survival horror, sci-fi, and Alien, so this game is like a godsend to me.
When I first played it, I loved the 70's sci-fi aesthetic, with ugly CRT monitors on a space station built by the lowest bidder. The ship the Torrens and the space station Sevastopol are both incredibly faithful pastiches and remixings of the classic Alien film sets and locations - sometimes in spirit, sometimes literally a recreation. Although the location has to sell the claustrophobia, dread, and isolation of a derelict deep space station, the true star of the show is of course the Alien.
The Alien carries the game. It is absolutely terrifying. While the station's violent inhabitants and androids can be dispatched given the proper tools, the Alien is immune to your weapons and is incredibly fast. You're toast against it. You're prey, and the Alien is the hunter.
For instance, here it will be Taskbar Settings, however, you are free to assign any name.Step 5 – As the last thing, click Finish.Step 6 – Now, double-click the shortcut which is present on the desktop and quickly the Taskbar Settings page will pop up. What is a desktop shortcut in windows 10. Pin Desktop Shortcut to Taskbar Settings on Windows 10 to Taskbar and StartOnce the Desktop shortcut to taskbar settings comes into existence, it allows to Pin to taskbar and Start as well.Step 1 – Perform a right-click on the taskbar settings desktop shortcut icon and press the choice Pin to taskbar.
Visually, the Alien is also a remix of the original. Although it appears faithful, it is vastly different. The movie monster was kept in the shadows because in broad daylight, it is obviously a tall lanky guy in a suit. But the monster stalking Sevastopol is often seen, and it is truly alien. It hulks over humans yet is agile and fast, it's spindly arms, it's impossible legs and cartilage-encased torso, all of it was impossible in the days of the film - and yet it evokes the Alien of old. It harkens back to the Alien you imagined in the shadows of the Nostromo, rather than the rubber-suited man-shape that gets incinerated by Ripley.
But looking scary isn't enough to frighten. The Alien carries the game, but the Alien's AI carries the Alien. The Alien can crawl through vents, drop down whenever it wants, it can search any hiding place. It's animations merge fluidly into each other - it feels alive, never like a machine. The Alien is truly an unpredictable hunter. It can get anywhere where you can go. You will never watch the Alien get stuck behind a prop and watch the magic show come apart as it glitches around and your fear dissipates. You will never fully know for sure when it leaves and when it comes back. The dread is constant. But this is also the fly in the ointment.
The Alien is always with you, and that's bad. After the Alien first drops 'like a horrid drippy shit into the cereal bowl that is your life', the terror is absolute. But from that point onward, the Alien is always with you. It's always around, always in the vents above, no more than 30 meters away, as if on a leash. Forever. No matter how quiet you are.
Presumably, this was a developer choice to keep the terror high. Initially, this is effective, as every inch you crawl towards your goals is contested and terrifying. But now something has been added to this insidious, unpredictable predator: a predictable element. Although you never know when it will pop out or whether it will check your hiding place, you know one thing for sure: it's always with you. This has two detrimental consequences.
1. Horror fatigue. If you're scared all the time, you get used to it. This cannot be the intended effect, as the pacing of the game is deliberately incredibly slow until the Alien shows up - but after that, it never leaves and slowly becomes commonplace. The pacing of the story - intended to build the Alien up and truly horrify you - is contradicted by the pacing of the gameplay, where there are no valleys in intensity and therefore hardly any peaks. I like to compare it to two James Bond films I enjoyed, Casino Royale, which was great, and Quantum of Solace, which wasn't. Quantum of Solace's action never lets up, and as a result tires the viewer. Casino Royale has plenty of breathers, and as a result the intense sequences are truly intense by way of contrast with the quiet bits. The Alien is due to its omnipresence, firmly in the Quantum of Solace area.
2. Ludonarrative dissonance. Sevastopol station is dead, its inhabitants either dead, missing, or gone mad with fear. The Alien is terrorizing the entire station. So why is it always stalking you up close? After the Alien never leaves you alone for a couple of hours, this becomes a real source of dissonance between gameplay and story. It breaks the suspension of disbelief and makes the player acutely aware that none of this is real, that they aren't some random visitor trying to get out, but the Alien's prime target - not because of any story elements, but because they are the player. Most disastrously, it becomes clear that the Alien's AI already knows where you are. How else could it always be so close - even if you are a stealth god?
But there is a brilliant, tiny mod that solves this problem. It's a minute reworking of the Alien's AI scripts, called Unpredictable Alien. It's simple and brilliant, and while it tweaks many things about the Alien, the most crucial tweak it introduced was the extreme lengthening of the 'leash' that ties it to the player. This mod allows for two things:
1. The Alien's hunting AI gets more room to shine. It will search far and wide and far more often murder NPC's in the distance. This assuages the ludonarrative dissonance of you being the prime target. It searches, it wanders, it hunts, and not just for you.
2. There is breathing room. Now the Alien, if it can't find you, will often just wander away, leaving you with relative peace and quiet to achieve your goals. But at the same time, it will occasionally (and now, unexpectedly) drop by. Although this does make the game less unrelentingly terrifying, it also means that the horror fatigue is far less likely to arise. Often, the Alien is not around - which means that when it is, you will be properly terrified. It's a miracle of random, AI driven pacing, and it works very well.
An incredibly tiny file turns the game from an at first terrifiying, later tiring slog - a flawed masterpiece - into a more balanced, more immersive and believable roller coaster which oscillates between quiet and terror. I assume that the reason the game wasn't shipped like this is because the unrelenting terror of the Alien's constant presence was imperative. Honestly I feel that it must have been a last minute tweak, as long-term playtesting would have revealed that constant exposure to the Alien lessens both the terror and the believability. But we're lucky that such a tiny file can fix so much.
TL;DR If you burned out on Alien Isolation, you should try installing Unpredictable Alien as it fixes a lot of what's wrong with it.
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